Onboarding

Overview

A well-structured form design system ensures consistency, usability, and efficiency across digital products. We recently undertook the challenge of design the onboarding system. The previous system had several pain points, and our goal was to create a more intuitive, visually and appealing.

Challenges

  • Users may abandon if progress isn’t clear.
  • Non-linear flows (conditional steps) complicate tracking.
  • Back/forward navigation must retain user inputs.
  • Small screens struggle with multi-step transitions.
  • Users may miss errors if they can’t see all fields at once.

Solutions

  • Load steps dynamically to improve performance.
  • Validate fields immediately (e.g., email format).
  • Allow users to save progress and return.
  • Optimize for small screens (stacked inputs).

Goals

  • Reduce cognitive overload by breaking forms into logical steps.
  • Show progress indicators.
  • Provide clear instructions per step.
  • Validate inputs at each step (real-time feedback).
  • Allow users to save progress and return later.
  • Ensure smooth transitions between steps on mobile & desktop.
  • Ensure data flows correctly between steps.
  • Allow users to review/edit before submission.

Project Timeline

Research
Setting Goals
Scope Agreement
Wireframing
User Journey UX
Sitemaps
Content Creation
Desktop Design
Mobile Design
Code & Functionality
Optimisation & Performance
QA & Testing
Post-Live Checks
Publishing & Promoting
Support & Maintenance

Design Process

Emphasize

  • User Research
  • Interviews
  • Competitors Analysis
  • Survey

Define

  • Problem Statement
  • User Personas
  • Empathy Map
  • Story Board

Ideate

  • Brain Storming
  • User Flows
  • Information Architecture
  • Sketching

Prototype

  • Mid-Fi Wireframes
  • Visual Design
  • Prototype

Testing

  • Usability Testing
  • Getting Feedback
  • Conclusion

Participant Demographics

Users Age

Internet Browser

Phone Type

User Persona

I learned about the users by creating detailed profiles called user personas, helping me understand their needs, goals and frustrations.

Biography

John is director in tech company and he has 6 years of experience. He manages multiple projects simultaneously and collaborates with various teams and development.

Needs

  • Improve accessibility for screen reader users.
  • Optimize form flows for mobile & desktop.
  • Ensure seamless data validation & error handling.

Frustrations

  • User Drop-offs: Users abandon long forms.
  • Validation Issues: Errors are detected too late.
  • Mobile Usability: Forms aren’t responsive enough.
  • Dev Handoff: Miscommunication leads to poor implementation.

Tech Sevy

Social Skills

Org Activity

John Williams

Organization

23

Location

San Francisco, CA

Age

32 Years

Occupation

Director

Personality

Extrovert

Introvert

Thinking

Feeling

Typography

A great design system helps you design and build digital products a lot faster because they give you access to icons, typography rules, color palettes, and other design rules to follow during app or web development and the Fonts for apps play a major role in your users’ experience. We have used more advanced and trending font.

AI Tools

Enhances human creativity with generative AI. We use AI Tools for generate some kind of images and icons.

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Colors

Primary Colors

Main Gradient Colors Details

Text Colors

User Research

65%

Many users find layout cluttered and confusing, especially for beginners

72%

Users want runtime indications

45%

Users struggle to stay consistent without reminders or clear weekly tracking.

What We Have Done

In this screen:

  • We improved the responsive design.
  • User can check detail.

In this screen:

  • We add form with validation.
  • Contact appear at runtime from database.

Low Fidelity

Low-fidelity refers to a state of reduced quality or detail, commonly used in contexts like audio, visual representations, and prototyping.

(Desktop View)

(Mobile View)

High Fidelity (Desktop)

Mobile View)

In this screen:

  • Plan details and comparison screen.

In this screen:

  • We add form with validation.

In this screen:

  • We add check boxes in form with separate prominent sections.

In this screen:

  • Contact appear at runtime from database.

Prototype

A prototype is a foundational or initial version of a product, model, or design. It serves as a sample to test a concept, gather feedback, and refine a product or process before full-scale production. Essentially, a prototype is a test case and a model for future iterations.